Samsung Galaxy Alpha 3d model
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- Geometriepolygonal
- polygonen28,606
- hoekpunten30,780
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'smixed
Omschrijving
Samsung Galaxy Alpha mobile phone.
High-detailed.
Modeling in 3DS Max 2012 and rendered with VRay 2.3.
Samsung_Galaxy_Alpha_max.zip contains 2 .max files:
1:Samsung_Galaxy_Alpha_render_Vray.max
The preview scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
2:Samsung_Galaxy_Alpha_turntable.max
Vray turntable animation scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
Textures:
01.Samsung_Galaxy_Alpha_back_panel_mask.jpg - 3000x3000 px.
02.Samsung_Galaxy_Alpha_camera_light.jpg - 80x80 px.
03.Samsung_Galaxy_Alpha_front_panel_mask.jpg - 210x210 px.
04.Samsung_Galaxy_Alpha_homescreen.jpg - 540x950 px.
05.Samsung_Galaxy_Alpha_leader.jpg - 3000x3000 px.
06.Samsung_Galaxy_Alpha_radial_relect.jpg - 2000x2000 px.
07.notebook_pano_lighting.hdr - 1700x850 px.
08.notebook_pano_reflecton.hdr - 1700x850 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 30780 vertices,28606 polygons.
With Turbosmooth on=2 : 411299 vertices, 802718 polygons.
No postproduction on the preview renders.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Sep 24, 2019
Datum toegevoegd
Feb 08, 2022
laatste update
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