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Sci Fi modulaire gang BASIC EDITION 3d model

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Sci Fi modulaire gang BASIC EDITION royalty-free 3d model - Preview no. 1
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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
myk1985

bestek

  • Geometriepolygonal
  • polygonen486,318
  • hoekpunten486,969
  • texturesNo
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snone

Formaten en bestanden

3ds Max
(.max)
21 MB

other Redshift
CORRIDOR_BASIC_EDITION_ESSENTIAL_PARTS ONLY_(REDSHIFT_render).max
3ds Max
(.max)
21 MB

vray 3.6
CORRIDOR_BASIC_EDITION_ESSENTIAL_PARTS ONLY_(V-Ray_render_GLOSSY_MATS).max
3ds Max
(.max)
21 MB

vray 3.6
CORRIDOR_BASIC_EDITION_ESSENTIAL_PARTS ONLY_(V-Ray_render_ROUGH_MATS).max
3ds Max
(.max)
24 MB

other Redshift
CORRIDOR_BASIC_EDITION_EXTENDED_EXAMPLE_(REDSHIFT_render).max
3ds Max
(.max)
23 MB

vray 3.6
CORRIDOR_BASIC_EDITION_EXTENDED_EXAMPLE_(V-ray_render_GLOSSY_MATS).max
3ds Max
(.max)
23 MB

vray 3.6
CORRIDOR_BASIC_EDITION_EXTENDED_EXAMPLE_(V-ray_render_ROUGH_MATS).max
FBX
(.fbx)
18 MB

FBX_CORRIDOR_(ESSENTIAL_PARTS_ONLY).FBX
FBX
(.fbx)
19 MB

FBX_CORRIDOR_(EXTENDED_INSTANCED_EXAMPLE).FBX
OBJ
(.obj)
29 MB

OBJ_CORRIDOR_(ESSENTIAL_PARTS_ONLY_no_smooth).obj
OBJ
(.obj)
121 MB

OBJ_CORRIDOR_(EXTENDED_EXAMPLE_no_smooth).obj

Omschrijving

PLEASE READ CAREFULLY BEFORE YOU BUY!!! everything you need to know about sci-fi modular corridor BASIC or LOW POLY EDITION: - BASIC EDITION is simplified edition of my sci-fi modular corridor. It has lower price, simplier pieces of geometry and overall less polygons compared to the other two more complex and heavy editions. - the modular corridor consists of three different parts: the door, corridor and the central part that can be combined with corridor or the door. - You can easily create infinite corridor variants using these three parts! (in preview images I show some different examples of that) - 486318 polys and 486969 vertices (3 modules in subdivision level 0). Keep in mind that the polycount number is only referred to one door + corridor + central module (everything else are instances/clones to extend it) - there is NO UW MAPPING nor UNWRAPPED UVs - 90% of geometry are subdivision ready! Some parts are non subdiv ready because there's no need to subdivide them! - FBX and OBJ fles included (OBJ file has geometry in subdivision level 0 and no instances, while FBX has instances - and subdivision filter applied) - The preview screens are unedited made with Redshift and V-ray renderers (i have included several scenes with V-ray material variations) - If you have any questions or special requests, don't hesitate to contact me!
Sep 16, 2020 Datum toegevoegd
Oct 17, 2022 laatste update

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