Stoepset 3, Modulair, Laag Poly, Kleuropties 3d model
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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal
- polygonen1,189
- hoekpunten786
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
Sidewalk - Modular Set 3 Color Option low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
This pack consists of modular set for combining sidewalk (30 separate meshes) saved in four different formats (.max, .obj, .fbx, tbscene) and five color options of textures.
This model can be used for games, movies, virtual reality, advertising, render scenes, design, etc.
Everything's made in real world scale (in meters).
Slab size:
Length - 0,5 m;
Width - 0,5 m;
Height - 0,045 m.
You can delete polygons that are not visible in your scene. Also you can change the distance between the slabs and the curb and place them at different heights relative to each other.
On top of that, there are additional textures for Unity and Unreal Engine.
This archive has only basic materials for 3ds max and marmoset.
Rendered in Marmoset Toolbag 3.
Waiting for your comments and suggestions!
This model includes 30 objects:
Slab 8 pcs;
Slab access ramp 4 pcs;
Curb 5 pcs;
Curb access ramp 4 pcs;
Anti slip coating 9.
Textures resolution:
sidewalk_set: 2048x2048;
anti_slip_coating: 1024x1024.
Textures format: TGA.
Textures:
sidewalk_set_color (diffuse);
sidewalk_set_gloss;
sidewalk_set_metalness;
sidewalk_set_normal;
sidewalk_set_normal_inv (invert green channel);
sidewalk_set_ao (ambient occlusion);
anti_slip_coating_color (diffuse);
anti_slip_coating_gloss;
anti_slip_coating_metalness;
anti_slip_coating_normal;
anti_slip_coating_normal_inv (invert green channel).
Textures for Unity:
sidewalk_set_specular_metallic (specular map in alpha channel);
sidewalk_set_normal_inv (invert green channel);
anti_slip_coating_metallic (specular map in alpha channel);
anti_slip_coating_normal_inv (invert green channel).
Textures for Unreal Engine:
sidewalk_set_roughness;
anti_slip_coating_roughness.
Sidewalk set
_lod0 - tris: 505, edges: 1515 verts 318.
Anti slip coating
_lod0 - tris: 684, edges: 2052 verts 468.
Jun 15, 2020
Datum toegevoegd
Dec 06, 2021
laatste update
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