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Sony Xperia Z1 3d model

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Royalty-vrije LicentieAlleen redactie
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
664 bezoeken
Mawais_3D

bestek

  • Geometriepolygonal
  • polygonen1,314
  • hoekpunten1,346
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

Maya
(.ma)

default_scanline
Maya_2012.zip
3ds Max
(.max)
8 MB

vray 2.0
Xperia Z1.zip
3DS
(.3ds)

Z1.3ds.zip
Cinema 4D
(.c4d)

default_scanline
z1.c4d.zip
FBX
(.fbx)

z1.fbx.zip
OBJ
(.obj)

Z1.obj.zip
3ds Max
(.max)

vray 2.0
Z1_2010.zip
(.gltf)

429-gltf-extended.gltf.zip
(.gltf)

429-gltf-extended.glb
(.gltf)

429-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)

429-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)

429-max-extended.max.zip
(.usdz)
3 MB

429-usdz-extended.usdz

Omschrijving

Modeled in 3ds Max 2009 and rendered using V-Ray 2.0. Real-world scale (mm). You can easily change all the parts of the object, the stacks are not collapse. You can make the Poly count higher by the Meshsmooth level. Basic light, hdri and enviroment setup provided (only the V-Ray version, as seen in above images). Includes V-Ray materials and textures only in 3ds Max format. NOTE: V-Ray is required for the V-Ray 3ds Max scene. A file without V-Ray shader is included with standard materials. The .3ds and .obj formats are geometry with texture mapping coords. No materials attached.
Feb 22, 2018 Datum toegevoegd
Jan 07, 2025 laatste update

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