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Spalding hardloopschoenen 3d model

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Spalding hardloopschoenen royalty-free 3d model - Preview no. 1
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3DOverstock

bestek

  • Geometriepolygonal_quads/tris
  • polygonen14,150
  • hoekpunten14,982
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'smixed

Formaten en bestanden

Collada
(.dae)
31 MB

3delight
Spalding__Running_Shoes_DAE.zip
FBX
(.fbx)
25 MB

3delight
Spalding__Running_Shoes_fbx.zip
3ds Max
(.max)
26 MB

default_scanline
Spalding__Running_Shoes_max.zip
Maya
(.ma)
25 MB

maya_software
Spalding__Running_Shoes_mb.zip
OBJ
(.obj)
25 MB

3delight
Spalding__Running_Shoes_obj.zip
Maya
(.ma)
25 MB

vray 2.40
Spalding__Running_Shoes_vray_ma.zip
Maya
55 MB

Spalding__Running_Shoes_psd.rar
Maya
59 MB

Spalding__Running_Shoes_Left_psd.rar

Omschrijving

• Let me present to you high-quality low-poly 3D model Spalding Running Shoes. This model can be used in various fields 3D Graphics such as game development, advertising, interior design, motion picture art, visualization, etc... Modeling was made with ortho-photos of real shoe that is why all details of design are recreated most authentically.

• Ease of use consists of two meshes, it is low-polygonal and it has only one material for each shoe.

• The well topology of low-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.

• To increase advanced realism these textures are used - Specular, Glossiness and Bump. If you use V-Ray renderer and V-Ray MTL materials set ā€œBRDF Typeā€ as ā€œPhongā€ for correct glossiness effect. For correct reflecting effect you need to set ā€œUse Fresnelā€ and ā€œFresnel IORā€ is 5. For the best Bump depth we set ā€œBump Multiplierā€ is 0.1 - 0.2.

• The total of the main textures is 4. Resolution of all textures is 4096 pixels square aspect ratio in .jpg format. Also there is original texture file .PSD format in separate archive. Poly count for one shoe is 7075 faces.

• The model was created in the Maya 2009 3D program.

• The model has correct dimensions in real-world scale in centimeters. All parts grouped and named correctly.

• Also, there is a prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene opens correctly in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL materials are assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you don’t need these positions don’t forget to delete animation keys from translation and rotation channels.

• To use the model in other 3D programs there are scenes saved in formats .fbx, .obj, .DAE, max (2010 version).

Note: This is the Low-Poly model and it is not designed for the use of any smoothing modifiers.
Nov 12, 2021 Datum toegevoegd
Jun 30, 2023 laatste update

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