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STR11 Auto 3d model

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STR11 Auto royalty-free 3d model - Preview no. 1
STR11 Auto royalty-free 3d model - Preview no. 2
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STR11 Auto royalty-free 3d model - Preview no. 1
STR11 Auto royalty-free 3d model - Preview no. 2
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Royalty-vrije LicentieAlleen redactie
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
mikebibby

bestek

  • Geometriepolygonal
  • polygonen47,942
  • hoekpunten50,623
  • texturesYes
  • opgetuigdYes
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'soverlapping

Formaten en bestanden

Maya
(.ma)
5 MB

mentalray
ToroRosso_STR11_coche_solo_mb.zip
3DS
(.3ds)
3 MB

ToroRosso_STR11_coche_solo_standard_3DS.zip
Cinema 4D
(.c4d)
27 MB

default_scanline
ToroRosso_STR11_coche_solo_standard_c4d.zip
FBX
(.fbx)
30 MB

ToroRosso_STR11_coche_solo_standard_fbx.zip
3ds Max
(.max)
5 MB

default_scanline
ToroRosso_STR11_coche_solo_standard_max.zip
Maya
(.ma)
5 MB

mentalray
ToroRosso_STR11_coche_solo_standard_mb.zip
OBJ
(.obj)
4 MB

ToroRosso_STR11_coche_solo_standard_obj.zip

Omschrijving

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. It`s the most accurate and realistic of the market. It has all of details. Rigged in the maya version. This is a recreation of a F1 car model,it can suffer modification over the season. Included all types os wheels, Kvyat and Sainz textures The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly: Poly count : 47942 Vertex count : 50623 In the high poly: Poly count : 767088 Vertex count : 777780 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality It has color textures, specular textures, displacement textures,bump textures. The files are obj, fbx, mb ,c4d and 3DS. Because of different Disk topology at different computers it might be required to change the textures path at the destination computer. The 3D model was created on real car base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original. Please feel free to contact us for any query or if you need further assistance, we will be happy to assist you.
Sep 29, 2020 Datum toegevoegd
Mar 09, 2022 laatste update

beoordelingen

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