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Treininterieur VR AR Game Ready 3d model

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Treininterieur VR AR Game Ready royalty-free 3d model - Preview no. 1
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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
0 bezoeken
EditPoint

bestek

  • Geometriepolygonal
  • polygonen95,924
  • hoekpunten97,142
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

OBJ
(.obj)
13 MB

Train Interior.obj
FBX
(.fbx)
9 MB

Train Interior.FBX
(.unitypackage)
165 MB

Train Interior.unitypackage
3ds Max
(.max)
22 MB

default_scanline 2013
TI_Baked.max
3ds Max
(.max)
22 MB

default_scanline 2013
TI_Diffuse.max
3ds Max
643 MB

Textures.zip
3ds Max
30 MB

Train Interior.mp4
3ds Max

Train Interior.mtl

Omschrijving

3D model of Train Interior for virtual reality,Augmented reality And Games. ========================= Summary Info Train >Subdivision Level 0 >Polygon Count : 95924. >Tringle Count : 179574. >Verts Count : 97142. >Textures: 65 Numbers of textures,where 13 Number are Textures(Diffuse Map 7K&5K) can Use For Light Map Bake As per Your Environment, >No Need of further baking in Unity,Time saving for Rendering. >Light rig not included,Light Baked Textures are applied. >Diffuse,Normal ,Specular(Selected Normal & Specular)& Light Map Backed Model included. >Model does not include any lights in 3Ds Max and Man Walkthrough,camera effect,post production plugin for Unity. >Images(Priview) are from the baked version,they are real time snapshots from Unity 5.3.4f1. >No special plugin needed to open scene. >Model is fully textured with all materials applied. ========================= Available Formats >3ds Max 2013 standard(Diffused Textures Applied) >3ds Max 2013 standard(Baked Textures Applied) >FBX (Multi Format) >OBJ (Multi Format) >Unity Package 5.3.4f1 ======================== Features >Diffuse Textures(2K-5K),Selected Normal Map & Speccular Map(3K-2K) & Baked textures are 5k,4k and 3k in Size. >Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name. >Low Poly Modeling,With Proper UV Unwrapped. >No Overlapping. >Preview Are Realtime Rendering From Unity. >Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Enviornmnet. >Every model has been checked with the appropriate software. ======================= If you have any questions, please contact with Turbosquid. support. Also check out our other models, just click on our user name to see complete gallery. ======================== Thank your for buying Editpoint models at Turbosquid..
Nov 13, 2021 Datum toegevoegd
Feb 24, 2024 laatste update

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