Viking helm 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
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- Geometriepolygonal_quads only
- polygonen24,004
- hoekpunten25,621
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
VIKING HELMET
- Revised : June 2021
|| USAGE ||
This model is suitable for Production and also games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots and works fine with a Turbo Smooth modifier.
|| GENERAL ||
Model is built to real-world scale (cm).
Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version but not in the fbx or obj file.
NOTE: The bust model contains poles (more than 5 edges that converge to a single vertex.)
|| SPECS ||
This model 5 objacts and a backplane
This model contains 24004 polygons (Quads)
Polycount:
*Helmet: 5462
*Helmet Guard: 2440
*Liner: 1058
*Cloth Cap: 1644
*Head Dummy: 13192
*Backplane: 108
|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
The model contains 40 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
PNG format 4096 x 4096 pixel resolution. (Helmet Guard Texture - 2048x2048)
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
All textures are handpainted.
| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
- Revised : June 2021
|| USAGE ||
This model is suitable for Production and also games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots and works fine with a Turbo Smooth modifier.
|| GENERAL ||
Model is built to real-world scale (cm).
Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version but not in the fbx or obj file.
NOTE: The bust model contains poles (more than 5 edges that converge to a single vertex.)
|| SPECS ||
This model 5 objacts and a backplane
This model contains 24004 polygons (Quads)
Polycount:
*Helmet: 5462
*Helmet Guard: 2440
*Liner: 1058
*Cloth Cap: 1644
*Head Dummy: 13192
*Backplane: 108
|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
The model contains 40 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
PNG format 4096 x 4096 pixel resolution. (Helmet Guard Texture - 2048x2048)
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
All textures are handpainted.
| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
Dec 01, 2019
Datum toegevoegd
Oct 12, 2022
laatste update
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