Volkswagen Kever Classic 3d model
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- Geometriepolygonal_quads/tris
- polygonen235,363
- hoekpunten240,317
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'smixed
Omschrijving
Volkswagen Beetle Classic.
// GENERAL \\
- Originally created with 3ds Max 2015;
- High-detailed model with materials and high resolution textures;
- Previews was rendered in 3ds Max 2015 with V-Ray 3.20.03 and little posted in PS.
// SPECS \\
- This model contains 86 separate objects;
- Scene objects are organized by layers;
- All objects have unique name;
- No special plugin needed to open scene;
- Based on subdivided geometry;
- Contains only quads and tris (quads -- 98%);
- Unit system is set to milimeters;
- Model is built to real-world scale (length: 4000 mm; height: 1600 mm; width: 1500 mm);
- Polycounts:
w/o turbosmooth (w/t tires): 487 732 polys / 489 262 verts;
w/o turbosmooth (w/o tires): 162 612 polys / 172 334 verts;
w/t turbosmooth (1 iter): 1 276 152 polys / 837 087 verts.
// TEXTURES & MATERIALS & HDRI \\
- Model consist of 4 groups;
- Each group has own Multi/Sub-Object;
Included 7 texture maps and 1 HDRI:
Format: jpg
- 3x seamless diffuse textures for interior -- 1024x1024
- 1x for tire code -- 2048x2048
- 1x seamless noise for glossness -- 1024x1024
- 1x seamless diffuse wood -- 1024x398
- 1x atlas texture for speedmetr, steering wheel logo and etc -- 1024x1024
- studio_hdri (used for render previews) -- 10000x5000
// SPECIAL NOTES \\
- OBJ is directly exported from 3Ds Max (materials not included)
StiffMe1steR -- 2016
Aug 01, 2020
Datum toegevoegd
Dec 23, 2022
laatste update
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