Wandarm 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
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- Geometriepolygonal_quads only
- polygonen1,080
- hoekpunten1,074
- texturesNo
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
The model represents an adjustable wall mount arm for various VESA-compatible equipment (primarily displays).
Specifications:
Quads only topology, fully subdividable.
Units: Metric
Bounding dimensions (at full length, no elevation):
12 x 47 x 24 cm
Mounting standard: VESA-100 (100 mm center-to-center between holes).
Mounting holes diameters: 6 mm (VESA side), 8 mm (wall side).
The model consists of 8 objects (see disassembly picture in wireframes - numbered from right to left) with following properties:
1) WallmountArm wall-side base.
2) arm1 (horizontal rotation, constraints: +-105 degrees).
3) joint1 (horizontal rotation, unconstrainted).
4) arm2 (elevation control (pitch axis), constraints: -75 to +60 degrees).
5) joint2 (additional pitch control, constraints: -75 to +45 degrees).
6) arm3 (horizontal rotation, constraints: +-90 degrees).
7) joint3 (spin control (roll axis) - for, say, changing mounted display orientation from landscape to portrait etc - constraints: -90 to 0 degrees).
8) VESA100 mounting pad.
All objects are parented to each other from 8 to 1 correspondingly. All objects are grouped into single group for easier appending / linking.
Materials:
Two procedural PBR materials (PBR_Steel, PBR_DarkSteel) based on Principled shader, thus compatible with modern PBR renderers. No textures used.
UVs unwrapped.
HDRi environment map (Blue Grotto, public domain) packed in .blend for more realistic reflections, as well as put into supporting items separately.
All imagery is done via Cycles / Filmic (Base Contrast profile), no post-processing.
Dec 28, 2019
Datum toegevoegd
Mar 01, 2022
laatste update
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