2013 Subaru XV Crosstrek Model 3D
0
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki127,526
- Wierzchołki143,485
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVmixed
Opis
High detailed 3D model of 2013 Subaru XV Crosstrek with interior.
Main features:
- Originally created with 3ds Max 2010
- Two .max files with V-Ray and Standard 3ds Max materials
- MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
- Separate objects like body, wheels and doors. Total number of objects is 28. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric. Real-world scale
- All textures and materials are included and assigned
- 11 textures, which vary in resolution from 16x16px to 1844x1844px
- Previews rendered in 3ds Max 2010 with V-Ray 2.20.02
Special notes:
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
- .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required
Polycounts:
- .max format:
• no MeshSmooth: 127,526 faces and 143,485 vertices
• MeshSmooth level 1: 490,651 faces and 523,459 vertices
• MeshSmooth level 2: 1,694,218 faces and 1,758,194 vertices
- .c4d, .lwo, .scn, .mb and .obj formats:
• low: 127,526 faces and 143,485 vertices
• medium: 490,651 faces and 523,459 vertices
• high: 1,290,652 faces and 1,341,560 vertices
- .3ds format:
• low: 250,605 faces and 152,767 vertices
• medium: 980,987 faces and 545,290 vertices
• high: 2,580,989 faces and 1,390,158 vertices
Sep 13, 2020
Data dodania
Feb 03, 2025
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?
























