Aquaris E4.5 Model 3D
0
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki13,933
- Wierzchołki14,759
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVmixed
Opis
3D model of the Aquaris E4.5 with studio.
Based on subdivision geometry (TurboSmooth).The Signature Image was rendered at frame 0 with a subdivision level 3.
In order to put the phone in place starting position move slider to the first frame of animation.
Phones are linked to helper points. You can unlink them if it is necessary.
Clean topology, real world scale, all objects are properly named, model centered at origin in first frame.
Original file format is 3ds Max 2012. Rendered with V-Ray 2.10.01
1. Aquaris E4.5_MAX.zip contains max file with V-Ray materials and textures.
Aquaris E4_5.max - phones with studio used for rendering, V-Ray renderer and V-Ray materials setup.
Phone subdivision level 0: 13933 polys / 14759 verts;
Phone subdivision level 1: 111277 polys / 57403 verts;
Phone subdivision level 2: 445087 polys / 226109 verts;
2. Aquaris E4.5_FBX.zip, Aquaris E4.5_OBJ.zip, contains geometry with texture coords.
Textures are included in all packages.
Special notes:
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format;
.obj format was exported from 3ds Max. The geometry for .obj format is set to quads;
- .max files can be loaded in 3ds Max 2012 or higher. In order to use V-Ray 2.10.01 rendering setups and materials.
Dec 19, 2019
Data dodania
Oct 01, 2022
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?











