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omnibus Model 3D

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omnibus royalty-free 3d model - Preview no. 1
omnibus royalty-free 3d model - Preview no. 2
omnibus royalty-free 3d model - Preview no. 3
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omnibus royalty-free 3d model - Preview no. 9
omnibus royalty-free 3d model - Preview no. 1
omnibus royalty-free 3d model - Preview no. 2
omnibus royalty-free 3d model - Preview no. 3
omnibus royalty-free 3d model - Preview no. 4
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Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
0 Odwiedziny
petomavar

Specyfikacje

  • Geometriapolygonal_quads only
  • Wieloboki804
  • Wierzchołki826
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVoverlapping

Formaty i pliki

FBX
(.fbx)

autobus_fbx.zip
3ds Max
(.max)

vray 1.5
autobus_max.zip
Maya
(.ma)

maya_software
autobus_mb.zip
OBJ
(.obj)

autobus_obj.zip

Opis

Low poly autobus model for games, educational, visualization and other purposes. Made with Maya 7, clean topology, no N-gons and triangles, quads only. UV mapped and fully textured, unwrapping done with overlapping, rendered with V-ray renderer in 3ds Max, render scene with HDRI map included. Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included. FBX and OBJ are directly exported from Maya. Polygons: 804 quads/ 1608 triangles Vertices: 826 Edges: 1608 UVs: 1382 Model is mapped on single 1024×1024 pixels texture map. Five colors (blue, green, magenta, white, yellow) in two formats (.tiff and .jpg) are included. The original working .psd file is also included, if you need to make another texture, color or any other changes to it (see thumbnails). So, textures included in autobus_textures.zip file: - five 1024×1024 .jpg diffuse (color) maps - five 1024×1024 .tiff diffuse (color) maps - one 1024×1024 .psd diffuse (color) map with layers - working file
Aug 06, 2020 Data dodania
Sep 30, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?