BaseBall Ball Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki43,852
- Wierzchołki46,622
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
BaseBall Ball 3D Model.
This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, etc.
Adapted for PBR Metallic and Specular workflow.
This model contains 5 geometry objects.
Model created in real world size.
Units used - centimeters
Dimensions: 7.4cm x 7.4cm x 7.4cm
Modeled for Subdivision.
3ds Max model has TurboSmooth modifier applied.
Clean topology.
No N-Gons.
Includes 3Ds Max Model setuped for V-Ray render.
Includes 3Ds Max Model setuped for standart Scanline render.
No third-party renderer or plug-ins needed.
For V-Ray scene you will need V-Ray renderer.
Previews rendered with V-Ray.
Textures:
1. BaseBall_Diffuse.png - 4096x4096
2. BaseBall_Glossiness.png - 4096x4096
3. BaseBall_Normal.png - 4096x4096
This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, etc.
Adapted for PBR Metallic and Specular workflow.
This model contains 5 geometry objects.
Model created in real world size.
Units used - centimeters
Dimensions: 7.4cm x 7.4cm x 7.4cm
Modeled for Subdivision.
3ds Max model has TurboSmooth modifier applied.
Clean topology.
No N-Gons.
Includes 3Ds Max Model setuped for V-Ray render.
Includes 3Ds Max Model setuped for standart Scanline render.
No third-party renderer or plug-ins needed.
For V-Ray scene you will need V-Ray renderer.
Previews rendered with V-Ray.
Textures:
1. BaseBall_Diffuse.png - 4096x4096
2. BaseBall_Glossiness.png - 4096x4096
3. BaseBall_Normal.png - 4096x4096
Sep 24, 2018
Data dodania
Aug 27, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?

























