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Zbroja Model 3D

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Nice Pictures

Specyfikacje

  • Geometriapolygonal_quads/tris
  • Wieloboki12,842
  • Wierzchołki12,842
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

3ds Max
(.max)
34 MB

vray 3.4
Body_Armor_Max_2014_Vray.rar
3ds Max
(.max)
34 MB

vray 3.4
Body_Armor_Max_2011_Vray.rar
3ds Max
(.max)
34 MB

corona 1.7
Body_Armor_Max_2011_Corona.rar
FBX
(.fbx)

Body_Armor_FBX_Corona_Materials.rar
FBX
(.fbx)
53 MB

fbx_metallic.zip
FBX
(.fbx)
53 MB

fbx_specular.zip
Cinema 4D
(.c4d)
113 MB

advanced
c4d_physical.zip
(.unitypackage)
43 MB

unity.zip
(.upk)
54 MB

unreal.zip
3ds Max
(.max)
58 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
58 MB

vray 3.2
max_vray.zip
Maya
(.ma)
60 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
57 MB

vray 3.2
maya_vray.zip
OBJ
(.obj)
52 MB

obj.zip
(.gltf)
16 MB

gltf.zip
(.usd)

FNVU2L_-_Body_Armor.usd.zip
60 MB

Textures.rar

Opis

Realistic 3d model Body Armor _______________________________________________ GENERAL: - PBR Materials - Ready to RENDER - Includes HDRI map and lighting - Originally created in 3ds Max 2014 V-Ray 3.40 - All objects, textures and materials have their own names - Model is built to real-world scale - Units used: cm - Scene objects are organized by groups - Doesn't have third-party renderer or plug-ins - Doesn't have missing DLL - Doesn't have default names - Geometry layer - Body_Armor _______________________________________________ GEOMETRY: Subdivision level 0: - Polys: 12 842 - Verts: 12 842 Subdivision level 1: - Polys: 51 360 - Verts: 51 364 _______________________________________________ FORMATS: - Max 2014 - V-Ray 3.4 - Max 2011 - V-Ray 3.4 - Max 2015 - V-Ray 3.2 - Max 2015 - Mental Ray - Max 2011 - Corona 1.7 - Maya 2015 - V-Ray 3.2 - Maya 2015 - Mental Ray - Unreal 4.10 - Unity 5.4 - Cinema 4D R18 - Advanced Render - FBX Corona Materials Specular Workflow - FBX Vray Materials Specular Workflow - FBX Vray Materials Metallic Workflow - OBJ - glTF 2.0 _______________________________________________ MATERIALS & TEXTURES: - PBR materials (Real Time Engines) - Textures Formats: PNG - High-resolution textures number: - Specular WorkFlow - 4 - Metallic WorkFlow - 5 - 4096x4096 - HDRI Map - 1 - LUT for Corona Render- Kim_Amland_Photographic_01 _______________________________________________ Check out our other models Nice Pictures
Dec 28, 2019 Data dodania
Sep 20, 2021 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?