Kreskówka mężczyzna Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki18,357
- Wierzchołki18,432
- TeksturyYes
- RiggedYes
- OżywionyYes
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
Male Toon
Height : Approximately 161 cm
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Note:
Upon the purchase of this Male Toon model, the zip file contained all following max file
01_MaleToon_Native.max : A loopable dancing and singing animation within 0fr to 24fr ( 25fps and Param Curve Out-of-Range Types is Loop )
02_MaleToon_Walking.max : A loopable walking animation within 0fr to 24fr ( 25fps and Param Curve Out-of-Range Types is Loop )
03_MaleToon_Initial Pose.max : Model rigged completely and ready to do animation.
( Annotation Images are included to this pack )
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Geometry:
The smoothen of the model are also optional to turn on and off with the Turbosmooth/Nurbs modified.
( An indication of Turbosmooth/Nurbs image are included to the Annotation Image folder of this pack. )
Polygons and Verts without TurboSmooth modifier :
Polygons 18,357
Vertices 18,432
Polygons and Verts with TurboSmooth modifier applied :
Polygons 78,272
Vertices 42,052
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Layers:
The Layers management contained camera, lighting, bones and polygon geometry. And their all assigned logically to Layers
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Rig:
Rigged done by bones.
This model was fully rigged to do all kind of action, and is easy to revert back to the default position and rotation by using Transform to Zero.
Transform to Zero
- Select Controllers + Alt + Right Click + (choose & click) Transform to Zero
- This is the function of reverting controller to it default position and rotation.
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Texture:
There are 10 material assigned to this model, and its provided with a total of 11 textures mapping:
3 x Texture map ( 4096 x 4096 )
1 x Texture map ( 1024 x 1024 ) ( Eyes material )
2 x Specular map ( 4096 x 4096 )
1 x Specular map ( 1024 x 1024 ) ( Eyes material )
3 x Normal map ( 4096 x 4096 )
1 x Normal map ( 1024 x 1024 ) ( Eyes material )
And another 4 material without texture mapping are assigned to the mic in the 01_MaleToon_Native.max
All maps and materials are named and assigned properly to this Male toon character.
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Scale:
Modeled in real world scale. ( Unit Setup - Metric - Centimeter )
This Rigged model is applicable for scaling.
Scaling can be applied by using the controller which named MT_Ctrl_Global, you may found it easily in the layer management.
( All bones and controller are named logically and assigned properly in the layer. )
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Format:
This pack included the following format:
.max ( 3ds Max 2012 Vray )
.fbx ( Format exported from 03_MaleToon_Initial Pose.max only ) ( Without Turbosmooth/Nurbs )
.obj ( Format exported from 03_MaleToon_Initial Pose.max only ) ( Without Turbosmooth/Nurbs )
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Many thanks for browsing upon this product, and hope you will like it.
Cheers.
Sep 17, 2020
Data dodania
Nov 04, 2021
Ostatnia aktualizacja
Recenzje
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