Katapultować Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki49,701
- Wierzchołki51,938
- TeksturyYes
- RiggedYes
- OżywionyYes
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVoverlapping
Opis
Catapult
Height : 400cm
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Note:
Upon the purchase of this Catapult model, the download zip folder shall contained with these following MAX file:
01_Catapult_Native.max : The original native file of the Catapult model. (This model has been fully rigged and ready to perform all kind of animation. )
02_Catapult_Initial.max : The initial pose modeling without rigging.
03_Catapult_Animation_Discharge.max : An animation of discharging this catapult.
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Geometry:
This model consists primarily of quads polygon.
The smoothen of the model are also optional to turn on and off with the turbosmooth modified.
Polygons and Verts without TurboSmooth modifier :
Polygons 49,701
Vertices 51,938
Polygons and Verts with TurboSmooth modifier applied :
Polygons 397,624
Vertices 202,919
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Rig:
This catapult arm launcher string and bow string are rigged with stretchy bones to perform a nice animation, and for both of the tension bow left and right, they are rigged with normal bones setting. As for the others part of this catapult, they are parented accordingly to they're controller.
Wire Parameters:
For the animation convenience, the Wheel Controller rotations are wire parameters to the Global Controller. All you need is simply animate the global controller movement and the wheel will automatically perform the rotation.
To cancel the wire parameters, all you need to do is just unparent the wheel mesh with the wheel controller.
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Animation:
Catapult_Animation_Discharge.max file description :
- A discharge action of this catapult.
-30 frame per second
-Animation Frame Range from frame 1 to frame 36.
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UV & Texture Painting:
All UV and Texture painting are treated carefully seam less.
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Material:
There are four type of material attached to 1 single Multi/Sub Object material, and they are all assigned properly to the polygon and material ID of this model. And all resources are named properly.
This model provided a total of 12 texture mapping:
3 x Texture map ( 4096 x 4096 )
1 x Texture map ( 4096 x 2048 )
3 x Specular map ( 4096 x 4096 )
1 x Specular map ( 4096 x 2048 )
3 x Normal map ( 4096 x 4096 )
1 x Normal map ( 4096 x 2048 )
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Scale:
Modeled in real world scale. ( Unit Setup - Metric - Centimeter )
This Rigged model are applicable for scaling.
Scaling can be apply by using the Global Controller only.
please refer to the above image ( or the image inside of the zip folder ) of The Controller Info Diagram, to check which is the Global Controller of this model.
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Format:
This pack is included only the following format:
.max ( 3ds Max 2012 V-Ray 2.00.03 )
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Many thanks for browsing upon this product, and hope you will like it.
Cheers.
Sep 18, 2018
Data dodania
Nov 04, 2021
Ostatnia aktualizacja
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