Celtic Storehouse PBR Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki3,495
- Wierzchołki3,923
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
Low-Poly model of a celtic storehouse. Suitable for usage in real-time engines. Not ment for subdivision.
Originally createt with Blender. Previews are rendered with Cycles. Lighting rig and HDRi are not included.
Geometry:
----------------------------------------------
- Polygonal (quads/tris)
- Vertices: 3923
- Faces: 3495 (6846 tris when triangulated)
- Modeled in real-world scale (cm)
- Origin is at bottom center and set to 0,0,0 world-space
- UV unwrapped, non-overlapping
Files:
----------------------------------------------
.blend(2.79)
- Model, material and textures included
- Use this file for Blender version 2.79 or later
.blend(2.78)
- Model, material and textures included
- Use this file for Blender version 2.78 or older
Multiformats (.fbx, .obj, .3ds)
- Models included
- Textures are provided in the textures download
- You may have to reapply the textures in your application
.unitypackage
- Models, materials, textures and prefabs included
- Import the unitypackage file into your project and you're ready to go
Textures (PBR metalness roughness):
----------------------------------------------
1 texture set (4k) for the house and 1 texture set (1k) for the cow skull.
- Albedo (.png)
- Metallic (.png)
- Roughness (.png)
- Normal (.png)
- Ambient Occlusion (.png)
Additional textures are provided in the AddTexures download file.
- Glossiness (.png)
- Normal(Y-) (.png)
- Metallic/Smoothness (for unity) (.png)
- UV-Layout (.png)
Thanks for your interest and do not forget to click on my name to see more products that might be suitable for you.
Jul 16, 2020
Data dodania
Dec 01, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?












