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Claw Hammer Model 3D

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Claw Hammer royalty-free 3d model - Preview no. 1
Claw Hammer royalty-free 3d model - Preview no. 2
Claw Hammer royalty-free 3d model - Preview no. 3
Claw Hammer royalty-free 3d model - Preview no. 4
Claw Hammer royalty-free 3d model - Preview no. 5
Claw Hammer royalty-free 3d model - Preview no. 6
Claw Hammer royalty-free 3d model - Preview no. 7
Claw Hammer royalty-free 3d model - Preview no. 8
Claw Hammer royalty-free 3d model - Preview no. 9
Claw Hammer royalty-free 3d model - Preview no. 10
Claw Hammer royalty-free 3d model - Preview no. 1
Claw Hammer royalty-free 3d model - Preview no. 2
Claw Hammer royalty-free 3d model - Preview no. 3
Claw Hammer royalty-free 3d model - Preview no. 4
Claw Hammer royalty-free 3d model - Preview no. 5
Claw Hammer royalty-free 3d model - Preview no. 6
Claw Hammer royalty-free 3d model - Preview no. 7
Claw Hammer royalty-free 3d model - Preview no. 8
Claw Hammer royalty-free 3d model - Preview no. 9
Claw Hammer royalty-free 3d model - Preview no. 10
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
61 Odwiedziny
yourTurboModeler

Specyfikacje

  • Geometriapolygonal
  • Wieloboki1,886
  • Wierzchołki1,898
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

Maya
(.ma)
33 MB

mentalray 2010
048_clawHammer_maya2010.zip
OBJ
(.obj)
10 MB

clawHammer_OBJ_readMe.zip

Opis

This is a model of a claw hammer. This scene was built in Maya 2010 and rendered using Mental Ray. Lighting was achieved using an image applied to Mental Ray's Image based lighting node then rendered with Mental Ray Final Gather. Simple environment map included. Images were comped in Photoshop using ambient occlusion. The Hammer has two custom maps for diffuse on the handle and the claw head. Maps were created in photoshop cs6. The PSD files are included. There is also a simple bump map on the handle. Poly and Vert counts are totals for all geometry in the scene at lowest subdivision levels. There is a parent curve on the hammer with a custom attribute called Smooth Hammer. Settings can be set from 0 to 2 if you need to smooth the model. Renders were done with this attribute set to 2. Faces: 1886 Vertices: 1898
Sep 30, 2019 Data dodania
Feb 13, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?