Doctor Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki5,111,802
- Wierzchołki3,088,979
- TeksturyYes
- RiggedYes
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
This is Qualitative 3d model of Doctor that can be used in Animation/Films/Games.
Character available in 3dsmax 2013-2015 and in FBX Format.
Previews are rendered with Corona Render (Renderscene included)
Package also include additionaly Textures in standard Format if you use other Renderer or Gameengines with PBR workflow!
If you use Specular/Gloss workflow read included Info how to easy convert this textures.
In the package you can find 2 FBX files.Once with highpoly hair and one without. This could be usefull if you want to use this character inside realtime engines.
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Mesh Resolution/Polycounts
Doctor Character: Polygons: 39.442 / Verts: 33.220
Hair (highpoly): Polygons 5.072.358 / Verts:3.055.755
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Corona Textures included :
Diffuse,Glossiness,Height,IOR,Normal,Reflection
Resolutions:
Body: 4096x4096px
Eyes: 2048x2048px
Teeth&Tongue: 2048x2048px
Wimpels 1024x1024
Outfit:4096x4096px
Pants&Shoes:4096x4096px
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PBR Textures included :
Color, AO,Height,Metallic,Roughness(Gloss),Normal
Resolutions:
Body: 4096x4096px
Eyes: 2048x2048px
Teeth&Tongue: 2048x2048px
Wimpels 1024x1024
Outfit:4096x4096px
Pants&Shoes:4096x4096px
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RENDERING:
Corona render (Ver 1.3)
Front Image was rendered in 3dsmax Corona renderer.
Materials and Render scene included!
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ANIMATION:
Rigged with Native Biped&Skin
Doctor Character stand in T-Pose. Rigged with Character Studio Biped and can handle handmade and motion capture animation in BIP format.
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If you like you can click on my name to see all my characters.
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Hope you like it!
Apr 05, 2022
Data dodania
Apr 05, 2022
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?










