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Farm House for games Model 3D

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Farm House for games royalty-free 3d model - Preview no. 1
Farm House for games royalty-free 3d model - Preview no. 2
Farm House for games royalty-free 3d model - Preview no. 3
Farm House for games royalty-free 3d model - Preview no. 4
Farm House for games royalty-free 3d model - Preview no. 5
Farm House for games royalty-free 3d model - Preview no. 6
Farm House for games royalty-free 3d model - Preview no. 7
Farm House for games royalty-free 3d model - Preview no. 1
Farm House for games royalty-free 3d model - Preview no. 2
Farm House for games royalty-free 3d model - Preview no. 3
Farm House for games royalty-free 3d model - Preview no. 4
Farm House for games royalty-free 3d model - Preview no. 5
Farm House for games royalty-free 3d model - Preview no. 6
Farm House for games royalty-free 3d model - Preview no. 7
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0 Odwiedziny
Dante190884

Specyfikacje

  • Geometriapolygonal
  • Wieloboki1,366
  • Wierzchołki1,877
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

3ds Max
(.max)
267 MB

default_scanline
FarmHouse01.zip

Opis

------------------------------------------------ Model Farm House. Low Polygone count.Professional design and optimized. This model is preper for destruction in Game Engines. Model has been tested in Unreal Engina 4.11 and Unity 3D 5.3 and work prefectly. Dedicated for games [platform: pc, xbox, ps] and visualization / animation etc. __________________ SPECIFICATION: __________________ Farm House Model: 1366 poly, 1877 verts Farm House Door: 200poly __________________________ - model have materials and uv maps and / or textures. - Materials have: diffuse map [and normal map, specular map, opacity mask, illumiantion map and refraction/reflection if needed]. - UV maps is overlapping - Textures resolution: 512px min to 4096 px max [ PNG] - model have .MAX file and be retriangulate and exported to .FBX and .OBJ files. - In Unity 3D Z axe is changed to Y axe - please use different pivot point for Unity and other engines. - In Unity 3D use prefab system to add model and materials to scene. - In Unreal Engine use blueprints to add materials, functions, physics etc. - I support all models, please contact me.
Aug 03, 2020 Data dodania
Mar 01, 2022 Ostatnia aktualizacja

Recenzje

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