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Piernikowy ludzik Model 3D

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Piernikowy ludzik royalty-free 3d model - Preview no. 1
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Benallal

Specyfikacje

  • Geometriapolygonal
  • Wieloboki4,277
  • Wierzchołki4,279
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

3DS
(.3ds)

gingerbread man.3ds
Cinema 4D
(.c4d)
1 MB

advanced
gingerbread man.c4d
FBX
(.fbx)
1 MB

gingerbread man.fbx
3ds Max
(.max)
1 MB

default_scanline
gingerbread man.max
OBJ
(.obj)
2 MB

gingerbread man.obj
(.unknown)
1 MB

gingerbread man.tbscene
13 MB

tex.rar

gingerbread_man.mtl

Opis

Gingerbread Man is a high quality model to add more details and realism to your rendering projects. Fully detailed, textured model. Detailed enough for close-up renders. Comes with detailed textures. Originally modelled in cinema 4d 17, Final images rendered with marmoset toolbag 3 no postproduction used. Studio light and camera are included in marmoset file. Features: High quality polygonal model correctly scaled accurate representation of the original objects. Model resolutions are optimized for polygon efficiency(in cinema 4d the subdivision surface function can be used to increase mesh resolution if necessary). Model is built to real-world scale . Units used: Centimeters. All colors can be easily modified. Model is fully textured with all materials applied. All textures and materials are included and mapped in every format. No cleaning up necessary, just drop model into your scene and start rendering. No special plugin needed to open scene. Textures and Topology: The model contains 2 objects and 4 textures. Textures formats: PBR Textures :Diffuse / Gloss / Normal / Specular. (.png) . Dim : 2048 x 2048 Poly : 4277 File formats: Cinema 4D R 17 / OBJ / 3DS / OBJ / FBX / Tbscene 3 / 3Ds MAX 2012. Every model has been checked with the appropriate software. Hope you like it!
May 24, 2020 Data dodania
Oct 12, 2021 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?