Chart 4 Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki35,144
- Wierzchołki35,235
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
High detailed realistic Spanish Greyhound model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
................................................................................
POLYCOUNT: 35144 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 22122 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.
Hided meshes (tongue pre-rig shape) is 1171
................................................................................
TEXTURES: 8192x8192 JPG files.
Textures for:
- Body (8192x8192)
- Mouth stuff (8192x8192)
- Eye Cornea (2048x2048)
- Eye Sclera (2048x2048)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
................................................................................
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
................................................................................
Model provided in the standart rigging pose.
NO PLUG-IN needed!
NO POSTWORK on this renders.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
................................................................................
POLYCOUNT: 35144 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 22122 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.
Hided meshes (tongue pre-rig shape) is 1171
................................................................................
TEXTURES: 8192x8192 JPG files.
Textures for:
- Body (8192x8192)
- Mouth stuff (8192x8192)
- Eye Cornea (2048x2048)
- Eye Sclera (2048x2048)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
................................................................................
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
................................................................................
Model provided in the standart rigging pose.
NO PLUG-IN needed!
NO POSTWORK on this renders.
Mar 23, 2022
Data dodania
Mar 23, 2022
Ostatnia aktualizacja
Recenzje
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