Kapelusz 11 Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki2,212
- Wierzchołki2,214
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
|| PRODUCT DESCRIPTION ||
This is a model of a Hat 11
Originally created with 3ds Max 2010
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in high-res film close-up, advertising, design visualization, presentation, etc
This model is an accurate representation of hat using a scale of 1unit = 1 centimeter.
|| SPECS ||
This model contains 2212 polygons with TurboSmooth OFF.
This model contains 17696 polygons with TurboSmooth ON (set to 1 iterations.)
This model contain 2212 quads, 0 tris, and 0 ngons
This model contains Standard materials only.
|| PRESENTATION IMAGES ||
All preview images are rendered with mental ray Renderer.
Compatible with the Default Scanline Renderer.
Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
4096x4096 JPG (4) Main object and detail areas (Diffuse, Specular, Bump, Normals)
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters. Model is 16,2 centimeters tall.
No third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
File formats other than 3ds Max and Maya exported as base mesh (not smoothed)
You can use it for your 3D character.
Use some of the modifiers, such as free form deformers or soft selection, adjust the shape of hat with the shape of the head of your character.
Oct 01, 2019
Data dodania
Mar 08, 2022
Ostatnia aktualizacja
Recenzje
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