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HIgh Detailed Headphones Model 3D

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HIgh Detailed Headphones royalty-free 3d model - Preview no. 1
HIgh Detailed Headphones royalty-free 3d model - Preview no. 2
HIgh Detailed Headphones royalty-free 3d model - Preview no. 3
HIgh Detailed Headphones royalty-free 3d model - Preview no. 4
HIgh Detailed Headphones royalty-free 3d model - Preview no. 5
HIgh Detailed Headphones royalty-free 3d model - Preview no. 1
HIgh Detailed Headphones royalty-free 3d model - Preview no. 2
HIgh Detailed Headphones royalty-free 3d model - Preview no. 3
HIgh Detailed Headphones royalty-free 3d model - Preview no. 4
HIgh Detailed Headphones royalty-free 3d model - Preview no. 5
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
10 Odwiedziny
epiko2000

Specyfikacje

  • Geometriapolygonal_quads only
  • Wieloboki24,928
  • Wierzchołki25,656
  • TeksturyYes
  • RiggedYes
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVoverlapping

Formaty i pliki

Maya
(.ma)
4 MB

other 2.5.48
Headphones.ma
OBJ
(.obj)
9 MB

Headphones_LowRes.obj
(.unknown)
81 MB

3D.zip

Opis

Headphones: Photorealistic Headphones, fully rigged. Geometry: Quads only; All the model parts are named properly; Suitable for close-up; Sculpted Hires Geometry is included (Triangolate); Textures: Completed with UV textured; High resolution textures included (4096x4096 px); Displacement and Normal Maps are included (4096*4096 px). Rig: All the parts are rigged and ready for the animations; Render: Redshift render engine (version 2.5.48); All the shaders are properly named and ready to be modified; it's possible to add your own brand or logo thanks to UV Important Notes: Unzip the zip folder; Set the maya project to "3D" folder; Do NOT change the files names or the paths will be lost; OBJ files are included Hires and lowRes (check the asset folder).
Oct 28, 2019 Data dodania
Feb 19, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?