Himeji Castle Japan Model 3D
1
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki236,656
- Wierzchołki407,716
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVmixed
Opis
I .Historic Summary.
Himeji Castle ( Himeji-j) is a hilltop Japanese castle complex situated in the city of Himeji which is located in the Hygo Prefecture of Japan. Himeji Castle dates to 1333, when Akamatsu Norimura built a fort on top of Himeyama hill. The fort was dismantled and rebuilt as Himeyama Castle in 1346, and then remodeled into Himeji Castle two centuries later. Himeji Castle was then significantly remodeled in 1581 by Toyotomi Hideyoshi, who added a three-story castle keep. In 1600, Tokugawa Ieyasu awarded the castle to Ikeda Terumasa for his help in the Battle of Sekigahara, and Ikeda completely rebuilt the castle from 1601 to 1609, expanding it into a large castle complex. Several buildings were later added to the castle complex by Samurai Tadamasa from 1617 to 1618. For over 400 years, Himeji Castle has remained intact, even throughout the extensive bombing of Himeji in World War II, and natural disasters such as the 1995 Great Hanshin earthquake.
Himeji Castle is the largest and most visited castle in Japan, and it was registered in 1993 as one of the first UNESCO World Heritage Sites in the country. (from Wikipedia).
II .Technical.
Himeji Castle is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray.
The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it.
III .Specifications.
- High quality polygonal model, scaled for a perfect representation of the original object.
- Models resolutions are optimized for polygon efficiency.
- Colors can be modified
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Models are grouped and objects are named to simplify the scene management.
- With Maya format, open, drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Reduce the resolution textures if you need.
- Good for unity 3d game model.
IV .File Formats.
Maya 2016 ; 3ds Max 2017 ; Cinema 4D 2018 ; OBJ (Multi Format) ; FBX (Multi Format).
All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.
V .Trust and Guarantee.
My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them.
Should you have any questions, do get in touch with me.
VI .About Artist.
It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown.
I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.
Thank you for your continues support.
Marc Mons, V.F.S., Barcelona, 2018.
Dec 28, 2019
Data dodania
Mar 13, 2025
Ostatnia aktualizacja
Recenzje
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