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Żelazne łóżko Model 3D

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Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
0 Odwiedziny
3DTaxi

Specyfikacje

  • Geometriapolygonal_quads/tris
  • Wieloboki1,872
  • Wierzchołki1,833
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVoverlapping

Formaty i pliki

(.unknown)
40 MB

IronBed.zip
Maya
(.ma)

mentalray 3.10.1.4
IronBed.ma
Maya
(.ma)

mentalray 3.10.1.4
IronBed.mb
FBX
(.fbx)

IronBed.fbx
OBJ
(.obj)

IronBed.obj
3ds Max
(.max)

default_scanline
IronBed.max

Opis

-- Iron Bed -- Description: This low poly model of a luxurious vintage iron bed was made inside Maya 2013. The model is optimised for use in game engines, with a sensible poly/triangle count, well laid out UVs and realistic texture maps. The .ZIP file contains all file types and supporting textures. Files: • .MA scene file • .MB scene file • .MAX scene file • .OBJ file • .FBX file • .PSD file containing three texture maps • Three .TGA files for Diffuse, Normal and Specular Model Dimensions (Y=UP): • X= 193cm • Y= 160cm • Z= 241cm Textures: • This model comes with a .PSD file containing the Diffuse, Normal and Specular maps for this model in separate named and editable layers, at a size of 1024x1024. • 1024x1024 IronBed_D.tga • 1024x1024 IronBed_N.tga • 1024x1024 IronBed_S.tga Materials: • This model has two BLINN material assigned, using all three texture maps Rendering: • The model was rendered using Mental Ray inside Autodesk Maya 2013. Lighting rig not included with model Scene Specifications: • The model is one object, labelled ‘IronBed’, in the group ‘geometry’ • The model is centered at 0,0,0 • The model has unwrapped UV’s (overlapping) • The model contains quads and triangles. • The model contains no N-Gons, isolated vertices, coincident vertices and no coincident/coplanar faces
Aug 06, 2020 Data dodania
Sep 29, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?