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JWST Model 3D

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JWST royalty-free 3d model - Preview no. 1
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Licencja bezpłatnaTylko redakcyjne
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Działa po wyjęciu z pudełka
0 Odwiedziny
EGPJET3D

Specyfikacje

  • Geometriapolygonal_quads/tris
  • Wieloboki27,851
  • Wierzchołki30,012
  • TeksturyYes
  • RiggedNo
  • OżywionyYes
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVmixed

Formaty i pliki

3ds Max
(.max)
4 MB

default_scanline
JWMAX.zip
Blender
(.blend)
6 MB

JWST.blend
FBX
(.fbx)
4 MB

JWSTFBX.zip
OBJ
(.obj)
3 MB

JWSTOBJ.zip
OBJ
(.obj)
3 MB

JWSTOP.zip

Opis

James Webb Space Telescope (JWST) The James Webb Space Telescope (JWST), previously known as Next Generation Space Telescope (NGST), is a flagship-class space observatory under construction and scheduled to launch in October 2018. The JWST will offer unprecedented resolution and sensitivity from long-wavelength (orange-red) visible light, through near-infrared to the mid-infrared (0.6 to 27 micrometers), and is a successor instrument to the Hubble Space Telescope and the Spitzer Space Telescope. While Hubble has a 2.4-meter (7.9 ft) mirror, the JWST features a larger and segmented 6.5-meter (21 ft) diameter primary mirror and will be located near the EarthSun L2 point. A large sunshield will keep its mirror and four science instruments below 50 K (-220 C; -370 F). The shapes and proportions of the objects are accurate. Following the original plans and photos. MODEL: Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures , materials, lights, camera included. In OBJ format. In the OBJ format all properties are maintained. The meshes of the objects are independent. Materials and textures included. The ZIP file contains: OBJ file, MTL file, and original texture map JPG. In FBX and MAX format. The meshes of the objects are independent. Materials and textures included. ANIMATION. Change the frame on the timeline to change configuration of the ship. Optimized for infographics, integration in real environments and for close-ups. HD shapes with the minimum possible number of polygons. Quad topology. Ready to render.
Dec 20, 2019 Data dodania
Aug 24, 2021 Ostatnia aktualizacja

Recenzje

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