Kokeshi Sosaku Doll Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki3,472
- Wierzchołki3,565
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
KOKESHI SOSAKU DOLL
Model of a traditional japanese Kokeshi Sosaku doll with handpainted textures.
|| USAGE ||
This model is suitable for games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots.
|| GENERAL ||
Model is built to real-world scale. 1 unit is 1 centimeter (cm)
Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version but not in th e fbx or obj file.
|| SPECS ||
This model contains 3 separate objects and a backplane
This model contains 3,472 polygons (Quads)
Polycount:
Head: 608
Hair: 2,306
Body: 396
Background: 162
|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
The model contains 9 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
PNG format 4096 x 4096 pixel resolution.
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
All textures are handpainted.
| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with Vray
Mormoset Toolbag renderings are also provided to show of how the model looks in different lighting solutions or in a game engine
Model of a traditional japanese Kokeshi Sosaku doll with handpainted textures.
|| USAGE ||
This model is suitable for games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots.
|| GENERAL ||
Model is built to real-world scale. 1 unit is 1 centimeter (cm)
Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version but not in th e fbx or obj file.
|| SPECS ||
This model contains 3 separate objects and a backplane
This model contains 3,472 polygons (Quads)
Polycount:
Head: 608
Hair: 2,306
Body: 396
Background: 162
|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
The model contains 9 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
PNG format 4096 x 4096 pixel resolution.
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
All textures are handpainted.
| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with Vray
Mormoset Toolbag renderings are also provided to show of how the model looks in different lighting solutions or in a game engine
Mar 07, 2020
Data dodania
Feb 11, 2022
Ostatnia aktualizacja
Recenzje
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