LG Smartphones Collection v3 Model 3D
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Działa po wyjęciu z pudełka
Specyfikacje
- Geometriasubdivision
- Wieloboki500,000
- Wierzchołki500,000
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVmixed
Opis
LG Smartphones Collection v3
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
The LG phones included in this collection are:
01.LG G Pad 8.3
02.LG G Pro Lite
03.LG G Pro Lite Dual
04.LG Optimus GJ E975W
05.LG Optimus L4 II Dual E445
06.LG Optimus L4 II E440
07.LG Optimus L9 II D605
IF YOU WANT TO SEE MORE RENDERS OF THE PHONES,JUST DOWNLOAD THE FREE SAMPLES .ZIP
Every .max zip contains 2 .max files:
1: The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2: Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
The preview images are from the first preview vray scene.
Based on subdivided geometry (turbosmooth).
01.LG G Pad 8.3
No turbosmooth: 32585 vertices, 29288 polygons.
With Turbosmooth on=2 : 405122 vertices, 778489 polygons.
02.LG G Pro Lite
No turbosmooth: 36007 vertices, 32811 polygons.
With Turbosmooth on=2 : 463807 vertices, 897289 polygons.
03.LG G Pro Lite Dual
No turbosmooth: 35509 vertices, 32375 polygons.
With Turbosmooth on=2 : 454599 vertices, 879277 polygons.
04.LG Optimus GJ E975W
No turbosmooth: 30807 vertices, 27696 polygons.
With Turbosmooth on=2 : 403736 vertices, 777803 polygons.
05.LG Optimus L4 II Dual E445
No turbosmooth: 24003 vertices, 21732 polygons.
With Turbosmooth on=2 : 281426 vertices, 541350 polygons.
06.LG Optimus L4 II E440
No turbosmooth: 22959 vertices, 20901 polygons.
With Turbosmooth on=2 : 272098 vertices, 525316 polygons.
07.LG Optimus L9 II D605
No turbosmooth: 25966 vertices, 23923 polygons.
With Turbosmooth on=2 : 287047 vertices, 556290 polygons.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Nov 01, 2019
Data dodania
Oct 09, 2022
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?
