Oprawa oświetleniowa 04 Model 3D
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Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
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Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki1,096
- Wierzchołki1,123
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
Light Fixture 04 is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (1 Object)
-lightfixture04
-2133 Total Tris
-1096 Total Polys
-1123 Total Verts
A lower level of detail (LOD) model is also included, which reduces the poly count to 538.
Polygons are all quads or tris, no n-gons
Model unwrapped manually to make most efficient use of the UV space.
All materials and objects named appropriately
Scaled to approximate real world size (inches)
Dimensions: 8'' x 6'' x 15''
Tested in Marmoset Toolbag 2 (see renders)
Tested in Unreal Engine 4
No special plug-ins needed to use this product
.obj and .fbx versions exported from 3ds Max 2016
|| Textures ||
1024x1024 diffuse, specular, gloss, normal, emissive and AO (ambient occlusion) maps
Textures designed for physically based rendering (PBR)
Textures in .png format
Model texture paths are stripped
* Note that the glass will probably need to use a separate material if imported into a video game engine in order for transparency to work properly.
* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 01, 2019
Data dodania
Feb 05, 2022
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?














