Mężczyzna Głowa Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki5,691
- Wierzchołki5,740
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
This is a highly detailed model of a male's head.
Created using 3ds Max 2013, rendered using mental ray.
//USAGE
This model can be used in design visualizations, advertising, game cut scenes, presentations, etc.
//SPECIFICATIONS
This model consists of 12 objects:
Head, 2xEye, Canthus, Canthus reflection, Base hair, 2xEyebrow, 2xUpper eyelashes, 2xLower eyelashes.
The model is in low resolution,
At subdivision 0:
Head - 4 083 polygons, 4 088 - vertices.
Eye - 720 polygons, 724 - vertices.
Canthus - 84 polygons, 102 vertices.
Canthus reflection - 84 polygons, 102 vertices
At subdivision 1:
Head - 32 560 polygons, 16 341 vertices.
Eye - 5 760 polygons, 2 884 vertices.
Canthus - 672 polygons, 370 vertices.
Canthus reflection - 672 polygons, 370 vertices.
//RENDERING
Product was rendered with no external plugins, using mental ray renderer. Model uses SSS (subsurface scattering) material for a more realistic look. All the hair is made with separate planes, using Hair and Fur modifier, so they are easily adjustable.
No composition or photo editing was made, product is ready to be rendered as it is (scene with cameras and light is included).
//TEXTURES
Head textures are in 8192x8192 resolution.
Eye textures are in 4096x4096 resolution.
All of them are in .png format.
//ADDITIONAL INFORMATION
The model was built in a real world scale (units - cm). The head best suits male models in around 180cm / 5.9 feet height.
All the parts and materials are reasonably named and are easy to find within the scene.
Nov 12, 2021
Data dodania
Feb 21, 2022
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?














