Policyjny hełm balistyczny Model 3D
0
Licencja bezpłatnaTylko redakcyjne
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Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki51,652
- Wierzchołki54,077
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVoverlapping
Opis
Police Ballistic Helmet
// GENERAL \\
- Originally created with 3ds Max 2017;
- High-detailed model with materials and high resolution textures;
- Rendering scene with all materials, HDRI (10000x5000) and render setups are included;
- Previews rendered in 3ds Max 2017 / V-Ray 3.50.04 with Gamma 2.2 and little posted in PS.
// SPECS \\
- This model contains 13 objects which collected in groups;
- Contains only quads and tris;
- Unit system is set to milimeters;
- Model is built to real-world scale;
- Polycounts :
Iter 0: 51 652 polys / 54 077 vertx
Iter 1: 332 085 polys / 176 763 vertx
Iter 2: 1 294 503 polys / 662 339 vertx
// TEXTURES & MATERIALS & HDRI \\
Included 17 textures and 1 HDRI:
Format: png
- Helmet: 5 textures (diffuse, specular, gloss, normal, detail normal) -- 4096x4096;
- Headset: 4 textures (diffuse, specular, gloss, normal) -- 2048x2048;
- Goggles: 5 textures (diffuse, specular, gloss, normal, glass dirt mask) -- 2048x2048;
- Balaklava: 3 textures (diffuse, gloss, normal) -- 4096x4096;
- hdri_studio.hdr -- 10000x5000.
// SPECIAL NOTES \\
- Product include additional ID maps for editing textures (see a preview);
- FBX and OBJ files are exported from 3Ds Max.
StiffMe1steR -- 2018
Oct 05, 2021
Data dodania
Oct 05, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?






































