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Porcupine Model 3D

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Porcupine royalty-free 3d model - Preview no. 1
Porcupine royalty-free 3d model - Preview no. 2
Porcupine royalty-free 3d model - Preview no. 3
Porcupine royalty-free 3d model - Preview no. 4
Porcupine royalty-free 3d model - Preview no. 5
Porcupine royalty-free 3d model - Preview no. 6
Porcupine royalty-free 3d model - Preview no. 7
Porcupine royalty-free 3d model - Preview no. 8
Porcupine royalty-free 3d model - Preview no. 1
Porcupine royalty-free 3d model - Preview no. 2
Porcupine royalty-free 3d model - Preview no. 3
Porcupine royalty-free 3d model - Preview no. 4
Porcupine royalty-free 3d model - Preview no. 5
Porcupine royalty-free 3d model - Preview no. 6
Porcupine royalty-free 3d model - Preview no. 7
Porcupine royalty-free 3d model - Preview no. 8
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Specyfikacje

  • Geometriapolygonal
  • Wieloboki22,100
  • Wierzchołki12,600
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnone

Formaty i pliki

3DS
(.3ds)

Porcupine.3ds
(.unknown)

3DLowPoly-Terms of Use License.pdf
Blender
(.blend)
15 MB

cycles
Porcupine.blend
Collada
(.dae)
2 MB

Porcupine.dae
FBX
(.fbx)

Porcupine.fbx
(.unknown)
2 MB

Porcupine.ply
STL
(.stl)
1 MB

Porcupine.stl
STL
48 MB

Porcupine_SPEC.tga
STL
39 MB

Porcupine_NORM.png
STL
16 MB

Porcupine_DISP.png
STL
48 MB

Porcupine_AO.tga
STL
13 MB

Porcupine.png

Opis

3d model of a Porcupine. Perfect for games, scenes or renders. TEXTURES: Models includes high textures with maps: Diffuse (.png) Ambient Oclusion (.png) Normal (.png) Specular (.png) All textures are UV mapped for easy editing. (2048x2048 pixels) FORMATS: .fbx .obj .dae .3ds .stl .blend .ply GENERAL: Easy editable. Uv mapped. Model is fully textured. Vertices: 12.6k Polygons: 22.1k All formats have been tested and work correctly. Some files may need textures adjusted or added depending on the program there imported into.
May 24, 2020 Data dodania
Sep 02, 2021 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?