Pronghorn Male Animated Model 3D
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki115,716
- Wierzchołki117,464
- TeksturyYes
- RiggedYes
- OżywionyYes
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
Introduction
This is a realistic male pronghorn with multiple 4K maps, fur, rigging, and animation. This model is made with Blender 2.81 and rendered by Cycles renderer.
Walking and running animation are available. The ratio of this model to the real animal is 1:0.3. So please scale down the parent folder to 0.3 to get the real ratio.
Polygons
Total: vertices 117,464; polygons 115,716
Formats
There is a Blender project and an OBJ file.
Textures
Pronghorn_Body_Skin_BaseColor.jpg, 4096*4096
Pronghorn_Male_Body_BaseColor.jpg, 4096*4096
Pronghorn_Male_Horn_BaseColor.jpg, 4096*4096
Pronghorn_Male_Horn_Normal.jpg, 4096*4096
Pronghorn_Male_Horn_Roughness.jpg, 4096*4096
Pronghorn_Male_Horn_Specular.jpg, 4096*4096
Pronghorn_Oralcavity_BaseColor.jpg, 4096*4096
Pronghorn_Oralcavity_Normal.jpg, 4096*4096
Pronghorn_Oralcavity_Specular.jpg, 4096*4096
Pronghorn_Other_BaseColor.jpg, 4096*4096
Pronghorn_Other_Bump.jpg, 4096*4096
Pronghorn_Other_Normal.jpg, 4096*4096
Pronghorn_Other_Roughness.jpg, 4096*4096
Pronghorn_Other_Specular.jpg, 4096*4096
Pronghorn_Pupil_BaseColor.jpg, 1024*1024
Rigging
With a complete controller, it can be deformed well.
Four limbs IK/FK, leg stretch limit, and toes opening and closing can be switched by custom attributes of the gear controller.
Neck IK/FK, spine IK/FK can be switched by custom attributes of the block controller.
The head, neck, and tail are limited to follow, and can be switched by custom attributes of the block controller.
Animations
Loopable running animation, frame range 0-14
Unlooped walking animation, frame range 0-300. To improve the animation, we add head turning motion to the head. So just delete head turning motion to get loopable animation.
Features
Just put the model in the scene to render without cleaning.
No part-name confusion when importing several models into a scene.
No external add-ons needed.
No lights and cameras.
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?





















































