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Realistyczne ciało ludzkie - zBrush - Źródło - 253FBody Model 3D

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ScanLab Photogrammetry

Specyfikacje

  • Geometriapolygonal_quads only
  • Wieloboki18,000,000
  • Wierzchołki18,000,000
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

(.unknown)

README
(.unknown)

README
(.unknown)
192 MB

arm-foot_color.tif
(.unknown)
192 MB

body_color.tif
(.unknown)
192 MB

head_color.tif
Zbrush
(.ztl)
387 MB

Linda_SymmetricalBase_001.ZTL

Opis

Source zBrush File used to generate subsequent resolution files in Our 3D Scan Library Features: Animation-Ready Mesh 18 million Polygons 3x8K Texture maps Scanlab Topology V3 UV layout! Enjoy! ============================ About Us ============================ Scanlab Photogrammetry is a Vancouver-based 3D scanning studio comprised of a few people with 10+ years of experience in character and sets modeling. We specialize in the high-resolution 360-degree capture of full bodies, heads, and clothing. We started our endeavour after being dissatisfied with the laser and structured light scanning solutions, which have proved be useful for reverse engineering of mechanical parts, but are not at all enough for non-rigid human bodies. They are slow, wobble-prone, bad for your eyes and in some extreme cases outright cancerogenic. Our solution was to turn to Photogrammetry, which is super fast and super accurate, but do require an elaborate setup and precise control over the environment and a little bit of set-up time. But the result is well worth it.
Dec 20, 2019 Data dodania
Feb 06, 2020 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?