Realistyczna męska ręka Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki2,023
- Wierzchołki2,035
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
================================ REALISTIC MALE HAND ================================
This is a high quality realistic male hand. The hand comes with high detailed textures set.
The hand has anatomically correct and has very detailed topology. The hand was made in Maya, sculpted in ZBrush, textured in Mudbox and Photoshop, final images rendered in ZBrush and added some post effect in Photoshop.
You can use it also to bake normal map for low polygon character's hand.
In ZBrush all levels of subdivision histories are kept, ranging from lowest subdivision at 2,023 polygons to highest at 517,888 polygons. A MatCap material used in the preview images and it is included too.
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Features:
- the mesh contains only quads
- clean geometry
- edge loops based topology
- anatomically correct model
- high quality and detailed polygonal model
- smoothable polygonal model
- professional quality UV map
- professional quality high resolution textures
- suitable proportions
- the topology is appropriate for rigging and animation
- real-world scale
- system unit: cm (Max, Maya)
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Polygons: 4 046 (triangles)
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Textures: 4096 x 4096 TGA files
- color map
- specular map
- normal map
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Available more file formats:
- 3ds Max 2010
- Maya 2012
- ZBrush 4R4
- OBJ
- FBX
Every model has been checked with the appropriate software.
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This hand not rigged and not animated, if you want rigged hand model check out my "Realistic Male Body - Rigged" product.
Enjoy!
----------------------------------------------------- Andor Kollar ----------------------------------------------------
Aug 13, 2020
Data dodania
Oct 27, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?


















