Księga rytuałów Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki1,960
- Wierzchołki1,944
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
3d model of a Ritual Book game ready
- Native format model .max it has the format max2013, max 2010.
- Model not intended for subdivision.
- Geometry is polygonal quad/tris.
- The model is high detailed with Texture maps of 2048x2048 size.
- Including Normal,Specular,Glossiness,Ambient Occlusion and Cavity Map.
- Diffuse map Texture file has the specular as alpha channel to use in your game engine.
- Textures are in Targa format.
- Normal,AO and Cavity map are in TIFF format.
- Model is suitable for use in games.
- Model is suitable for close renders.
File formats:
3ds Max file format is ready to render just import it to your scene
- 3ds Max file Version 2013 (Contains vray materials)
- 3ds Max file Version 2010 (Contains vray materials)
- OBJ (Multi Format)
- 3DS (Multi Format)
- FBX (Multi Format)
- Texture RAR file
Rendering:
Preview images are rendered with Vray RT 2.30 version.
Product images rendered using a real-time game engine.
Model Details:
Model parts are all grouped and named properly.
Materials are named logically for easy access and management.
No special plugin needed to open scene apart from format .Max need V-ray render.
Model is in real world scale.
Book Length is 30cm.
Checked for Ngons.
Model centered 0,0,0.
Polygons:1960
Vertices:1944
UV Mapped:No
Unwrapped UV's:Yes
Textures:Yes
Materials:Yes
Oct 15, 2019
Data dodania
Mar 01, 2022
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?































