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Rock - Broceliande01 Model 3D

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Specyfikacje

  • Geometriapolygonal
  • Wieloboki5,895,855
  • Wierzchołki5,900,794
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

Cinema 4D
(.c4d)
1375 MB

other
Rock_Broceliande-01-C4D.zip
FBX
(.fbx)
1476 MB

Rock_Broceliande-01-FBX.zip
OBJ
(.obj)
1351 MB

Rock_Broceliande-01-OBJ.zip

Opis

3D scan of a rock by Photogrammetry. -Real World Scale. -4 Levels of definition (the displace values needed to rise the Level 4, from Levels 1, 2 and 3 are delivered in a texte document) -Main textures are in 8K (additional maps are delivered in 2K) -Retopologized and unwrapped, so easy to edit. Formats : -C4d -OBJ -FBX 7.5 (2016) Map listing : - Diffuse 8K in TIFF sRGB - Diffuse Average Color 2K in JPEG sRGB (to allow you to neutralize the diffuses details if needed) - Diffuse Detail 2K in JPEG sRGB (This is an alternative color map) - Specular 8K in TIFF sRGB (all the renders have been made with an IOR located between 1.35 and 1.5) - Glossiness & Roughness 8K in TIFF sRGB (depending on your workflow) - Ambient Occlusion 8K in TIFF sRGB (add it to the diffuse in multiply if needed) - Displace 4k & 8K in TIFF 16bit Linear (in most of case, the 4K is enough) - 4 Normal Maps 8K in EXR 32bit Linear (one Normal Map by level of definition) Brushes : Extracted brushes from Zbrush are also furnished in 2K PSD 16bit. HDRi skies used ti light the scene not provided. They can be found on HDRSky360 website.
Nov 12, 2021 Data dodania
Apr 13, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?