Sci-Fi Door 01 Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki573
- Wierzchołki652
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVoverlapping
Opis
This product is intended for game/real time/background use. This model is not intended for subdivision.
This is a high quality, low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (2 Objects)
• scifidoor01
• scifidoor01_frame
|| Geometry ||
• 1086 Total Tris
• 573 Total Polys
• 652 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Dimensions: W:56'' x L:9'' x H:116''
• Model centered at the origin
• All textures, materials and objects named appropriately
• Tested in Marmoset Toolbag 2
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015
|| Textures ||
• 1024x1024 diffuse, specular, gloss, normal and ambient occlusion (AO) maps for the door
• another set of 1024x1024 diffuse, specular, gloss, normal and ambient occlusion (AO) maps for the frame
• Textures in .tga format
• Model texture paths are stripped
One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 15, 2019
Data dodania
Aug 24, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?










