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Steampunk Lamp Model 3D

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Steampunk Lamp royalty-free 3d model - Preview no. 1
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Steampunk Lamp royalty-free 3d model - Preview no. 1
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Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
1 Odwiedziny
Denis Saveliev

Specyfikacje

  • Geometriapolygonal_quads/tris
  • Wieloboki106,532
  • Wierzchołki108,737
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVoverlapping

Formaty i pliki

3ds Max
(.max)
158 MB

vray RT 3.40
Steampunk Lamp 3dsmax 2014 Vray RT 3.40.rar
3ds Max
(.max)
162 MB

mentalray 3.11
Steampunk Lamp 3dsmax 2014 Mental ray.rar
OBJ
(.obj)
161 MB

Steampunk Lamp OBJ.rar

Opis

This model of Steampunk Lamp was made in 3ds max 2014, rendered in VRay RT 3.4 and Mental Ray with Arch&Design materials and able in .max and .obj formats. There are 3 archives: for VRay and Mental Ray renderers (.max format) and .obj format. Each archive contains all the necessary textures. Geometry - Used quads and tris - The model of this lamp is a group of objects, placed on one layer - All objects in .max files have turbosmooth applied so you can turn it off - There are some repeating objects that have overlapping UVs - Ornaments (on wooden and on brass parts) in the VRay archive are made using VRayDisplacementMod - Ornaments in the Mental Ray archive are made using geometry Textures - Each archive contains all the necessary textures and maps (AO, Normal maps, reflect maps as specular color maps) - The size of all textures 2048x2048 - Format of textures tga and tiff for displacement map - For an environment light there is environment light.exr ( (4096x2048) map that can be used as a HDRI (made from interior Max scene) Camera and light - There is 1 Target Camera in .max files - In VRay archive there are 3 VRay lights - In Mental Ray archive there are 4 lights
Nov 19, 2019 Data dodania
Nov 11, 2021 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?