Scena wnętrza sali operacyjnej Model 3D
0
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki185,650
- Wierzchołki190,976
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
--General--
Interior Scene for Surgery Room.
--Features--
-The Model is built to real-world scale - Units: cm.
-The Scene is fully unwrapped UVs.
-Optimized for games and realistic videos with it's Low Poly Modeling and it's real Texturing and Materials.
-All Models are grouped for easy selection, and objects are logically named to represent it's real purpose.
-The Scene Organized in 3 Layers represent: 3D Models - Lights - Cameras.
-No cleaning up necessary, File is clean and ready for instant render.
-No special plugin needed to open the scene.
--Geometry--
-The Model was created in 3DSMAX.
-Clean and optimized topology.
-This model consists of Quads only.
-The geometry is Low Poly For a Scene with this Details.
-Poly Count: 185,650 Verts Count: 190,976
-This model contains poles (more than 5 edges that converge to a single vertex.)
--Textures--
-All textures are tailored and applied for high quality render results.
-All textures are PNG.
-All textures Included with the native Archive File.
-All textures are 4096x4096 px, 2048x2048 px, and 1024x1024
--Rendering--
-The Native file renderd by Vray.
- Render setup, Lights, Cameras Included and ready for instant renders.
--Formates & Files Included--
-Native File: 3DSMAX 2016 -Vray 3.5
-3DSMAX 2016 -Default Scanline
-FBX
-OBJ
Note: The exchange formats (.obj and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand.
Sep 17, 2020
Data dodania
Nov 05, 2025
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?



































































