Bariera biletowa Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal
- Wieloboki8,872
- Wierzchołki10,492
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
A collection of automated Ticket Barriers. Normally found in and around UK based railway stations.
Game ready mesh and textures for the Ticket Barrier. High quality textures to support PBR/ Physically Based Rendering. For Games and VR projects.
Texturing completed in Substance Painter.
4 meshes total; 3 Ticket barrier variants & respective ground mat.
4k and 2k resolution textures are available. Optimize to your preference.
Available with the set:
- Built to real-world scale
- 4 mesh sets, each with at least 5 textures in .png and .tga format.
- Textures for the Ticket Barrier included in .png and .tga format: Albedo, Normal, Metallic, Roughness, Ambient Occlusion, Emissive
- Optimized for Game Engines, such as Unreal 4 and Unity
- Meshes complete with separate mesh elements, ready to be rigged and animated
- Fully UV unwrapped with no overlaps
- Geometry at 3000 Polygons, 6362 Tris, 3554 Verts for the Ticket Barrier #1
- Geometry at 2931 Polygons, 6190 Tris, 3456 Verts for the Ticket Barrier #2 & #3
- Geometry at 10 Polygons, 20 Tris, 26 Verts Barrier Mat
For Unreal engine 4 use, you may need to uncheck the Srgb box when importing the MRAO texture map.
Model produced in 3ds Max 2016, textured in Substance Painter and rendered in Marmoset Toolbag 3.
Providing you with content for all of your future game development needs.
Enjoy and don't forget to comment and rate!
Oct 20, 2019
Data dodania
Feb 23, 2022
Ostatnia aktualizacja
Recenzje
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