Tropikalna realistyczna brzoskwinia Model 3D
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Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads only
- Wieloboki596
- Wierzchołki598
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
- V-Ray and standard materials
- Hi-Res Realistic product
- Compatible with 3ds Max 2009 and higher versions.
Maps in max archives:
Diffuse 4096*4096px JPG
Normals 2048*2048px JPG
32 bit Displacement 8192*8192px exr
16 bit Displacement 2048*2048px jpg
These are optimized and are indistinguishable from 8192*8192px TIFFs (which take more RAM during rendering etc.)
Nevertheless if you want 100% quality, you can download the separate hires TIFF textures archive, which contains:
Diffuse 8192*8192px TIF
Normal 8192*8192px TIF
Displacement 16bit 8192*8192px TIF
Displacement 32bit 8192*8192px EXR
- Different formats avaiable (max, obj, fbx, 3ds)
- Correctly scaled accurate representation of the original object, no additional work needed.
If you need just the original mesh without using displacement map during rendering, take the low poly version, subdivide it a couple of times and use the displacement map in 'displace' modifier (in 3ds max) or similiar in other applications, which will deform your mesh in viewport realtime, so you get the original hipoly mesh. You can use it, or use it as proxy or decimated it etc.
Objects are in their own layer called '_Merged_Buyed'. No part-name confusion when importing. Centered on 0,0,0.
Sep 07, 2018
Data dodania
Aug 05, 2020
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?