Kinkiet 1 z teksturą Model 3D
0
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki4,536
- Wierzchołki4,606
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
This is a model of a Wall Light.
Originally created with Blender 2.78.
|| USAGE ||
This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization etc.
|| SPECS ||
This model contains 7 separate objects.
This model is intended for subdivision.
This model contains
-Subdivision level 0 - 4536 polygons.
-Subdivision level 1 - 18128 polygons.
-Subdivision level 2 - 72512 polygons.
This model contains Blender Cycles materials.
|| PRESENTATION IMAGES ||
All preview images are rendered with Blender Cycles Renderer.
Uses subdivision level 2 model.
Product is ready to render.
Render setup is included as a separate Blender file, which is needed to produce images that match the thumbnails.
|| TEXTURES ||
Textures have 16 bits per channel.
Wall_Light_1_Textured_BaseColor.png 2048x2048 (This texture has a transparency channel).
Wall_Light_1_Textured_Emissive.png 2048x2048.
Wall_Light_1_Textured_Height.png 2048x2048.
Wall_Light_1_Textured_Metallic.png 2048x2048.
Wall_Light_1_Textured_Roughness.png 2048x2048.
|| GENERAL ||
Model is built to real-world scale(the unit system is metric).
No third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
Other file formats (subdivision level 0 model included). May be needed to reassign materials and will not render like the preview images.
-FBX
-OBJ
Jul 30, 2020
Data dodania
Sep 20, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?













