Standard chłodziarki do wina Model 3D
0
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki288,943
- Wierzchołki291,764
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVnon-overlapping
Opis
Realistic 3d model Wine Cooler Standart
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GENERAL:
- PBR Materials
- Ready to RENDER
- Includes HDRI map and lighting
- Originally created in 3ds Max 2014 V-Ray 3.40
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Scene objects are organized by groups
- Doesn't have third-party renderer or plug-ins
- Doesn't have missing DLL
- Doesn't have default names
- Geometry layer - Wine_Cooler_Standart
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GEOMETRY:
Subdivision level 0:
- Polys: 288 943
- Verts: 291 764
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FORMATS:
- Max 2014 - V-Ray 3.4
- Max 2015 - V-Ray 3.2
- Max 2015 - Mental Ray
- Max 2015 - Arnold
- Max 2014 - Corona 3.0
- Maya 2015 - V-Ray 3.2
- Maya 2015 - Mental Ray
- Maya 2015 - Arnold
- Unreal 4.10
- Unity 5.4
- Cinema 4D R18 - Advanced Render
- Cinema 4D R18 - Arnold
- FBX Corona Materials Specular Workflow
- FBX Vray Materials Specular Workflow
- FBX Vray Materials Metallic Workflow
- OBJ
- glTF 2.0
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MATERIALS & TEXTURES:
- PBR materials (Real Time Engines)
- Textures Formats: PNG
- High-resolution textures number:
- Specular WorkFlow - 9
- Metallic WorkFlow - 10
- HDRI Map - 1
- LUT for Corona Render- Kim_Amland_Photographic_01
- 4096x4096
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Check out our other models
Nice Pictures
Nov 04, 2019
Data dodania
Sep 20, 2021
Ostatnia aktualizacja
Recenzje
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