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Klucz, klucz Model 3D

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Klucz, klucz royalty-free 3d model - Preview no. 1
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Klucz, klucz royalty-free 3d model - Preview no. 1
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Licencja bezpłatnaWszystkie rozszerzone zastosowania
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Działa po wyjęciu z pudełka
0 Odwiedziny
beyond3D

Specyfikacje

  • Geometriapolygonal_quads only
  • Wieloboki2,304
  • Wierzchołki2,306
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVoverlapping

Formaty i pliki

Maya
(.ma)
6 MB

maya_hardware 2.0
Wrench.rar
(.unknown)
9 MB

tool_color.rar
OBJ
(.obj)

Obj.rar
FBX
(.fbx)
5 MB

FBX.rar

Opis

Hello and thanks for viewing my work. This is a nicely detailed model of a heavy steel wrench, designed for rendering scenes. The textlayer on the handle can be replaced with your own, individual texts. It's nicely detailed texture, makes it ideal for closeup shots and renderings scenarios of all variations. Features: ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: -Originally modelled in Maya 2013, available as: -Maya binary(.mb) -Maya ASCI(.ma) -.obj -.fbx file formats -Polycount meant for rendering purpouses -Large 2048x2048 textures in .tga format which can be downscaled of course: -Occlusionmap/Normalmap/Specularmap/Reflection image -Original .psd file with named groups and setup textlayer for your text in the normal map. Please note: You need to create a heightmap from that layer and run the Photoshop/Nvidia normal map filter on it. Then replace the existing textlayer in the normal map group with your result and save that file.) -UV Layout without distortions -Setup Phong shader with assigned texture paths Have fun with it and enjoy the product! If you are happy with it, i would really appreciate some feedback and rating. This way you can help me to constantly improve the qualtiy to ensure your satisfaction. Thank you very much for the purchase!
Nov 30, 2019 Data dodania
Feb 06, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?