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Bigorna no toco Modelo 3D

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MrAndrson

Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos930
  • Vértices469
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

3ds Max
(.max)
130 MB

vray 3.0
Anvil_max_14.rar
STL
(.stl)

Anvil_STL.rar
3DS
(.3ds)

Anvil_3DS.rar
OBJ
(.obj)

Anvil_OBJ.rar
3ds Max
(.max)
130 MB

vray
Anvil_max_12.rar
(.gltf)
31 MB

7767-gltf-extended.gltf.zip
(.gltf)
30 MB

7767-gltf-extended.glb
(.gltf)
5 MB

7767-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
5 MB

7767-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
30 MB

7767-max-extended.max.zip
(.usdz)
27 MB

7767-usdz-extended.usdz

Descrição

Low poly model anvil for the game SUBDIVISION INFO: Subdivision Polys: 930 Verts: 469 The model is not subject to division of levels TEXTURE INFO: All textures are TGA format Using texture: Stump: (4096x4096) pen_UV_cavity.tga pen_UV_normals.tga pen_UV_occlusion.tga pen_UV_vcols.tga stump_UV_vcols.psd (composing layers) stump_UV_vcols.jpg (composing layers) Anvil: (2048x2048) Anvil_vcols.tga Anvil_gloss.tga Anvil_IOR.tga Anvil_normals.tga Anvil_occlusion.tga reflect.tga RENDER INFO: Render vray made in version 3.0 with a value range of 2.2 Scene INFO: The manager layers 3d model is referred to as 'Anvil' lights - 'Anvil_lights' (Turn off the visibility) The unit of measurement in the scene - centimeters The model is made with real-size parameters ARCHIVES INFO: Anvil_3DS.rar (only 3ds file) Anvil_max_12.rar (max 2012 version, contains all the texture maps) Anvil_max_14.rar (native format, contains all the texture maps) Anvil_OBJ.rar (obj and mtl file) Anvil_STL.rar (only stl file) Hope you like it!
Oct 15, 2019 data adicionada
Jun 28, 2024 última atualização

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