Coleção Apple 2015 V1 Modelo 3D
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Especificações
- Geometriapolygonal_quads/tris
- Polígonos400,000
- Vértices400,000
- TexturasYes
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosmixed
Descrição
Colection 6 products:
- Apple iPhone 6 Gray
- Apple iPhone 6 Plus Gray
- Apple Watch Sport Blue
- Apple iPad Air 2 Silver
- Apple iPad Mini 3 Silver
- Macbook 2015 12 Inch Silver
__________________________________
YOU SAVE 40% price
1. Apple Iphone 6 (4.7 Inch)
UPDATED: Apr 12 2015
- New textures: more realistic
- New HDRI Lightmap + Faster rendering ( Include in 3ds max + vray file )
+ Simple setup lights
----------------------
**** Format:
-----
1. 3ds Max 2012: Native
- Vray 2.0 ( full setup materials, lights and camera make rendering like image previews.
- Standard materials ( full setup materials: colors, reflect, translucent )
-----
2. OBJ - FBX - 3DS: geometry and standard materials with textures. Amount reflect and bump are not set.
-----
3. Maya 2012 - C4D R12 - Lightwave 11 - Softimages 2015 : Standard materials with textures.Amount reflect and bump are not set.
**** Topology:
- Geometries:
+ Size and details are accurate.
+ Real world scale.
+ No object missing,
+ Model with 3 and 4 sides only!
+ No polygons with more than 4 sides,
+ No object with isolated vertices, overlapping faces or overlapping verts,
+ No poles or crease,
+ Frezze tramsform to zero ( 0,0,0 )
+ Group: Yes,
+ Object with Parents and Childen: Yes,
+ Layer to manage: Yes,
+ Named all object,
Poly counts: 56079
Vert counts: 58546
- Textures and materials:
+ No texture missing,
+ Vray material.
+ Textures high quality:
- Screen Diffuse: 1227*690 Pixels ( you can replace it if you want )
- Body Diffuse, Gloss, Bump : 2048*2048 Pixels
UVWs mapping with mixed: overlapping and non-overlapping
-----
2. Apple Iphone 6 Plus (5.5 Inch)
**** Format:
1. 3ds Max 2012: Native
- Vray 2.0 ( full setup materials, lights and camera make rendering like image previews.
- Standard materials ( full setup materials: colors, reflect, translucent )
2. OBJ - FBX - 3DS: geometry and standard materials with textures. Amount reflect and bump are not set.
3. Maya 2012 - C4D R12 - Lightwave 11 - Softimages 2015 : Standard materials with textures.Amount reflect and bump are not set.
**** Topology:
- Geometries:
+ Size and details are accurate.
+ Real world scale.
+ No object missing,
+ Model with 3 and 4 sides only!
+ No polygons with more than 4 sides,
+ No object with isolated vertices, overlapping faces or overlapping verts,
+ No poles or crease,
+ Frezze tramsform to zero ( 0,0,0 )
+ Group: Yes,
+ Object with Parents and Childen: Yes,
+ Layer to manage: Yes,
+ Named all object,
Poly counts: 62831
Vert counts: 65555
- Textures and materials:
+ No texture missing,
+ Vray material.
+ Textures high quality
UVWs mapping with mixed: overlapping and non-overlapping
------
3. Apple Watch Sport
**** Format:
1. 3ds Max 2012: Native
- Vray 2.0 ( full setup materials, lights and camera make rendering like image preivews.
- Standard materials ( full setup materials: colors, reflect, translucent )
2. OBJ - FBX - 3DS: geometry and standard materials with textures. Amount reflect and bump are not set.
3. Maya 2012 - C4D R12 - Lightwave 11 - Softimages 2015 : Standard materials with textures.Amount reflect and bump are not set.
**** Topology:
- Geometries:
+ Size and details are accurate.
+ Real world scale.
+ No object missing,
+ Model with 3 and 4 sides only!
+ No polygons with more than 4 sides,
+ No object with isolated vertices, overlapping faces or overlapping verts,
+ Frezze tramsform to zero ( 0,0,0 )
+ Group: Yes,
+ Object with Parents and C
Nov 12, 2021
data adicionada
Sep 29, 2022
última atualização
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