Bebês Modelo 3D
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Especificações
- Geometriapolygonal_quads/tris
- Polígonos65,784
- Vértices66,372
- TexturasYes
- RiggedYes
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosmixed
Descrição
Two rigged cartoon characters (Baby Fat and Baby Mini) made for flexible quick animation projects with minimum polygon counts for faster renders. Character polygons are optimized to be multiplied with Turbosmooth modifier as needed. The scene includes two youpalas, milk bottle and a pacifier.
The scene is created mostly in polygon quads with only few tris and ngons with good edge flow and proper modeling,
- No cleaning up necessary.
- No special plug-in needed to open scene.
-The scene is arranged for ease of use and tidiness
( 16 scene layers separating the bodies of each character, rigs, sliders, morphs, eyes, lights and accessories)
- Scene is modeled in real world scale and in centimeter units.
Biped rig for easier and faster MoCap integration. Due to the Biped rig characters can be easily scaled further in the Figure Mode of the Biped system.
Simple Skin Morph modifier added to improve joints.
Separate eye rig for additional control
66 morph targets with 66 sliders
(33 morph targets with 33 sliders for each character)
The morphs include 9 phonemes and eyelid and eyebrow movements and full-facial expressions.
Polygon counts:
Baby (Mini)
5802 polygons
16820 polygons (with one iteration of Turbosmooth modifier)
Mini baby youpala 21127 polygons
Baby (Fat)
5730 polygons
16538 polygons (with one iteration of Turbosmooth modifier)
Fat baby youpala 21127 polygons
Milk Bottle 5850 polygons
Pacifier 6144 polygons
-The UVs for the characters are not overlapping
Texture Formats:
- (4 * jpg) 4096 x 4096
- (2 * jpg) 1024 x 1024
(2 diffuse maps, 2 normal maps, Eye Color, Bottle texture)
16 material IDs for each character baby
11 material IDs for each youpala
4 material IDs for the pacifier
3 material IDs for the milk bottle
-Accompanying files to download
4 Photoshop files providing additional texture control:
Each character has 15 layers of Photoshop file for texture map
Each character has 4 layers of Photoshop file for normal map
-Other versions available to download
3DS Max 2013 Scanline
3DS Max 2013 Mental Ray
If you have any questions concerning the product or you need further support please contact via support ticket.
Sep 29, 2020
data adicionada
Nov 03, 2021
última atualização
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